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Ritually Speaking

At your command, walls of earth rise around your position and offer protection.

In Dungeons & Dragons, rituals provide some of the most flexible options for your heroes. They represent all the magic that isn't designed for combat, from cleansing your clothes to moving an entire village hundreds of miles across the continent. Rituals cost nothing to learn (though they might be expensive to find), so a ritual caster should learn as many as possible. Acquire all the rituals you can and accrue an enormous body of mystic literature describing the many strange things you can accomplish through ritual.

The Player's Handbook covers the basics of ritual casting. The assortment of travel rituals and exploration rituals there will keep you busy for a while. But when your ritual caster starts to feel the pinch, gets the urge to have more options hidden under the cover of that expensive ritual book, take a look here. Some of these rituals expand on the ideas in the Player's Handbook, pushing the boundaries of teleportation or interpolating lesser wards, and others break new ground - literally, in the case of Excavation.


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