Average Height: 5’8”-6’4”
Average Weight: 160-180 lbs.
Ability Scores: +2 Intelligence, +2 Charisma
Size: Medium
Speed: 7 Squares
Vision: Darkvision
Languages: Common, Deep Speech, Telepathy (10)
Skill Bonuses: +2 Insight, +2 Intimidate
Illithid Mind: You gain a +1 racial bonus to your Will defense.
Masterful Presence: Enemies within 2 squares of you suffer a –1 penalty to their Will defense and saves against fear.
Mind Blast: You can use Mind Blast as an encounter power.
Mind Blast Mind Flayer Racial Power
You unleash the pent up psychic power of your
alien mind, ravaging the minds of your enemies
and weakening their will to fight.
Encounter*Psychic, Psionic
Minor Action Close blast 3
Targets: All creatures in area
Special: Mind Flayers are immune to this power
Attack: Intelligence +2 vs. Will, Wisdom +2 vs.
Will, or Charisma +2 vs. Will.
Hit: 1d4 + Intelligence modifier psychic damage
and the target is weakened until the end of your
next turn.
Increase to +4 bonus and 2d4 + Intelligence
modifier psychic damage at 11th level, and to +6
bonus and 3d4 + Intelligence modifier psychic
damage at 21st level.
Special: When you create your character, choose
Intelligence, Wisdom, or Charisma as the ability
score you use when making attack rolls with this
power. This choice remains throughout your
character's life.
This is my revised Mind Flayer. I changed dazed to weakened. I feel that's a decent trade-off. I was trying to think of decent racial traits to give the Mind Flayer, and I kind of liked the Psychic Static aura the Mind Flayer Mastermind had so I nerfed it and gave it to my Mind Flayer build. I might write a feat later on that's paragon tier that allows the PC to increase the range or effect.
By SB
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